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13th Age Game Day Report – 6-14-2014

Yesterday, I got to play another 13th Age game! Overall, a lot of fun. I’m still getting used to this new system. This was a new series of adventures.

The game was held at The Basement Games and Hobbies. It took me a while to get there (stupid phone). The Basement, while big and spacious, has little product to sell. Two walls of stuff, from what I could see. A small RPG section, and what appeared to be more minis and board games. I’m not certain how the place is staying in business. Still, it was very friendly and welcoming, and we had plenty of room.

I got to see a number of the same people, with a couple of new faces. Everyone was doing new characters (save me, who played the same character as last time). We were each given a magic item. I got eel skin boots that allowed me to disengage a bit easier. They were a gift from the Prince of Shadows, one of the icons of 13th Age.

We were on the trail of the Black Sky (or was it Star) Diamond. This is a huge diamond that took four kobolds to lift. We went through a portal at one point, and we were on our way.

One of the neat things about the game is that we had a storytelling element to the journey. One player starts out, tells a problem that the party had to solve along the way. The next player tells us how we solved it, then presents another problem. This continues until it gets to the final problem solved by the original player. We had a lot of fun with this.

Most of the rest of the game was combat with kobolds, archers and dog riders. This time, I focused on getting those Battle Cries in. Basically, make an attack. If your attack meets the trigger, a bonus effect goes into place. I did so successfully, but I will say that it felt weird for a bard to do that instead of a warlord type of character. I much preferred focusing on songs like I did last time. I felt like I had a greater mastery over the character, though.

All in all, it was fun. I think this particular adventure will be better once we get it going.

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